Digital Literacy: Being a Digitally Literate Student


In today's world, digital literacy is essential for students of all ages whether they are using computers, tablets, or smartphones, students need to be able to use technology effectively in order to succeed in education and beyond.

Digital literacy is the ability to use digital technologies, communication tools, and networks to access, manage, integrate, evaluate, create and communicate information, and to use these technologies to connect and participate in society.

In this session, participants will learn about the different aspects of digital literacy. It will cover the basics of digital literacy, including how to use devices, how to create and manage digital content, and how to stay safe online.  Participants will have the opportunity to practice their digital literacy skills through hands-on activities and discussions.

This session is designed for students, teachers, parents, and anyone who wants to learn more about digital literacy. It is a great opportunity to learn the skills you need to be successful in today's digital world.

Please note: this event will close to enrolments at 23:59 UTC on 12 November 2023.

Programme details

All times UTC (GMT)

Being a digitally literate student: part 1


Being a digitally literate student: part 2

End of day



Description Costs
Course Fee £55.00


If you are in receipt of a UK state benefit or are a full-time student in the UK you may be eligible for a reduction of 50% of tuition fees.

Concessionary fees for short courses


Shaun Wilden

Shaun is an education technologist who teaches and trains both face-to-face and online courses.

In the Department for Continuing Education he teaches digital literacy as well as short courses in mobile learning and teaching online. His latest book, Mobile Learning, was published by Oxford University Press.

He is the academic director for online courses for the International House World Organisation overseeing their suite of asynchronous teacher development courses and is a consultant to a number of educational organisations to assist them in their synchronous and asynchronous course provision.

His current area of interest and research is learner expectations in peer-to-peer social presence within asynchronous courses.


Please use the 'Book' or 'Apply' button on this page. Alternatively, please contact us to obtain an application form.

IT requirements

The University of Oxford uses Microsoft Teams for our learning environment, where students and tutors will discuss and interact in real time. Joining instructions will be sent out prior to the start date. We recommend that you join the session at least 10-15 minutes prior to the start time – just as you might arrive a bit early at our lecture theatre for an in-person event.

If you have not used the Microsoft Teams app before, once you click the joining link you will be invited to download it (this is free). Once you have downloaded the app, please test before the start of your course. If you are using a laptop or desktop computer, you will also be offered the option of connecting using a web browser. If you connect via a web browser, Chrome is recommended.

Please note that this course will not be recorded.